Archive for January, 2010
With completely digital work there isn’t so much a pencil or ink pass as there’s a “linework” or drawing pass. I generally start with a really rough, loose illustration that’s little more than a collection of gesture sketches and panel placements, with word balloon areas or as I like to call them “dead spots”. To show what is line work and what is done in my Black and White phase and what is accomplished when I start to put in colour passes; I’ve extracted all of the colour and overlay layes of my file for page 62.
Below is the BW pass for page 62 which you can click to enlarge – and no, it is not in full res, but large enough.
A long time coming due to prior commitments on my end, but Season 2 updates will begin next week. A good deal of time has been spent on honing the process for making the pages, and there will be a couple of special livestreams in the coming months where one of the pages I pre-recorded being created will be streamed the day of the page’s live update. It took me a while to get to the point where I could create an Azure page in full colour in about 8 hours, but I’m there now – whew!
The script for Season 2 is there, and I am spitting out pages twice a week, barring illness or loss of limb. Hope to see everyone around 10:30am on the 12th!
Here are some of the brushes I developed for Season 1 of Azure. Feel free to use as you wish – Just give me a nod or a mention if you find them useful!
At the middle of Season 2 I will publish the brushes I’ve added to the mix for creating the pages of the comic. Season 2’s brushes include a wave of brush sets for creating a rust look (when applied with certain colours/layers), and a set of “Ocean Surface” brushes.